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As stated before you cannot have an over-powered army, but how do I avoid this? You may ask, well here are some guildlines for the roleplay.
1) You may say the population of your nation in this thread, one army cannot be more than 5% of your nations total population, although your whole army may be up to 35% of your total population.
2) You can use one nuke per country you attack. A nuke wipes out a entire city/landmarks, no exceptions, when you declare war on a country you may use one, use it wisely.
3) You cannot have overwhelming amounts or over-powered tech. You can only have a limited amount of tech, as it counts toward your total army population, this includes drones as they are controlled by people.
4) You can form alliances but your government type may affect how you do this.
5) You cannot rebuild your army to fast, the standard now is 10 planes per day, 1 warship per day, and 50 soldiers per day.
5) Battles are won by the roll of a dice, but having a bigger or better army or being in a better position, say a city, increases your odds. Impassible or bad terrain, less or worse troops, low rations or morale, a bad position or rebellious troops all decrease your odds, and in the case of the last one, your troops may join the other side.
6) No rules stated here may be twisted or changed by anyone except me and the administrators.
I will try to keep a dice on me but forgive me if I am in a lesson or if I cannot attend to the roleplay in time.
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